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Canvas 3.5 to 5 FAQs
This document contains answers to recent questions about
differences between Canvas 3.5 and Canvas 5.
Paint object resolution
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Q: When I import a Canvas 3.5 (Mac OS) file
into Canvas 5, the resolution of some paint objects seems to change, though
the objects still look the same. In particular, paint objects created in
3.5 at 300 dpi come into Canvas 5 at 288 pixels per inch. Is the resolution
of these objects really changing? |
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A: No, not really. Canvas 5 is reporting
the resolution accurately. In Canvas 3.5 on Mac OS, only even multiples
of 72 ppi (144 ppi, 216 ppi, 288 ppi, and so on) are supported. If you use
the pop-up menu in the Object Specs dialog box to set a paint object's resolution
to 300 ppi, Canvas sets the resolution to the nearest exact multiple of
72, which is 288 ppi. This is the resolution that Canvas 5 reports if you
import the object. Standard paint object resolutions are "translated"from Canvas 3.5 to Canvas 5 as follows:
Canvas 3.5 |
Canvas 5 |
72 dpi |
72 ppi |
144 dpi |
144 ppi |
216 dpi |
216 ppi |
300 dpi |
288 ppi |
635 dpi |
576 ppi |
1270 dpi |
1152 ppi |
2540 dpi |
2304 ppi |
You've probably also noticed that resolution terminology has changed
from Canvas 3.5 to Canvas 5. In Canvas 3.5, resolution is expressed as the
number of "dots per inch" (abbreviated dpi). In Canvas 5, the
now-standard terminology of "pixels per inch" (abbreviated ppi)
is used. |
Converting to paint objects
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Q: In Canvas 3.5, I use the Object Specs or
Group Specs dialog box to change draw (vector) objects to paint (image)
objects. How can I do this in Canvas 5? |
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A: Canvas 5 consolidates most image functions
in the Image menu. To change vector objects or text into image objects (or
to combine separate images into one new image), you can use the Render command.
The command is in the Area submenu in the Image menu. The Render command
is available when an object is selected.
Select the objects that you want to render and choose Area > Render.
In the Render dialog box, you can set the resolution and other options for
the resulting image. When you click OK, Canvas renders the image and places
it in front of the original objects. |
Duplicating objects
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Q: What happened to the Duplication command?
In Canvas 3.5, you could use Duplication (in the Edit menu) to copy, rotate,
resize, and distribute objects all at once. Why can't I do this in Canvas
5? |
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A: You can. The powerful duplication feature
of Canvas 3.5 is also in Canvas 5, but the name has been changed. Many users
found it confusing to have two commands, "Duplicate" and "Duplication,"in the Edit menu. So "Duplication" is now "Replicate."The Replicate command lets you replicate objects (to build an illustration
of DNA, for example), by copying, rotating, and repositioning one object
any number of times.
The Duplication dialog box in Canvas 3.5 also includes pop-up menus to
cycle through colors and patterns. In Canvas 5, you can use the improved
Blend command in the Effects menu to create a cycle of colors in a series
of objects generated by Canvas. Select at least two objects, then choose
Blend in the Effects menu. Select the settings you want (see the User's
Guide for details) and click Apply. |
Copying PICT objects
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Q: In Canvas 3.5 (Mac OS), I used the Copy Without
Comments command to copy objects to the Clipboard. This helped make sure
that other programs pasted the objects correctly. Is this command still
available in Canvas 5? |
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A: Yes. In Canvas 5 for Mac OS, hold down the
Shift key when you open the Edit menu and the commands "Cut Without
Comments" and "Copy Without Comments" will appear. These
commands place Canvas objects on the Clipboard without any Canvas-specific
PICT comments. If another program has trouble interpreting the PICT comments,
the Cut Without Comments or Copy Without Comments commands might let you
transfer the objects successfully. |
Color palettes
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Q: The colors in the Canvas 5 palette look darker
compared to the default palette in Canvas 3.5. I know I can create new colors,
but why does the default palette look so different? |
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A: The default palette in Canvas 3.5 (like
the other palettes shipped with the program) contains colors defined in
the RGB system. In this system, colors are defined by various amounts of
red, green, and blue light. This is the way colors are displayed on computer
monitors. Although the default palettes for Canvas 3.5 are slightly different
for Mac OS and Windows, the palettes on both platforms contain bright, vivid
RGB hues.
While Canvas 5 lets you use RGB colors as easily as before, the new program
is more focused on the demands of professional publishing, so the default
colors in Canvas 5 are defined in the CMYK system. This system defines colors
as mixtures of cyan, magenta, yellow, and black ink. CMYK color is used
for nearly all color printing on paper, from offset commercial presses to
inkjet printers on your desktop.
While color printing can create a wide range of colors on paper, many
of these hues don't match the luminous intensity of the hot pinks, richs
reds, and electric blues you can see on a computer screen. The default palette
in Canvas 5 isn't as bright as the RGB colors in Canvas 3.5 because CMYK
colors on paper aren't as bright as RGB colors on screen.
Of course, even though the default palette in Canvas 5 contains CMYK
colors, Canvas can't spread CMYK inks on your computer screen -- it has
to use RBG values to simulate the appearance of printed CMYK colors.
The Canvas 5 Inks palette lets you save and load sets of colors defined
in either RGB or CMYK color systems. To obtain additional color palettes
without creating them yourself, you can download many ready made color palettes
from Deneba's web site, including the original Canvas 3.5 palettes, for
use in Canvas 5. |
Pen size
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Q: In Canvas 3.5, I often create pen sizes with
different heights and widths. How can I do the same thing in Canvas 5? |
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A: Canvas 3.5 (and earlier versions) for
Mac OS lets you choose pen sizes that have different vertical and horizontal
sizes, such as 1 point wide and 3 points high. Varied pen size is a feature
of Apple's QuickDraw graphics engine in the Macintosh operating system.
Canvas 3.5 for Windows offers uniform vertical and horizontal pen sizes
only.
In Canvas 5 for both Mac OS and Windows, you can apply varied strokes
to lines and vector object outlines using the Calligraphic option of the
Pen manager. Choose the Pen tab in the Strokes palette and open the tab's
manager (click the triangle button at the lower-left) if necessary. Choose
Calligraphic from the pop-up menu. You can enter Weight, Width, and Angle
values, and use the handles in the edit box to alter the pen shape interactively.
At angles of zero and 180 degrees:
- the Weight setting is the size of the stroke when it runs vertically
- the Width is the size when the stroke runs horizontally
At angles of 90 and 270 degrees:
- the Weight setting is the size of the stroke when it runs horizontally
- the Width is the size when the stroke runs vertically
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